This activity is optional, if you have the time give it a try. You will use some new concepts to have the eyes follow the mouse as it moves left-to-right.
min(a, b);is a function that returns the minimum of the two values a and b
max(a, b);is a function that returns the maxium of the two values a and b
mouseXis a variable built into Processing that stores the x-position of the mouse
float eye_position = 0;
ellipse(50, 50, 100, 200);as an eye, it would become
ellipse(50+eye_position, 50, 100, 200);
if(mouseX > 220){ }
eye_position = min(eye_position + 0.5, 10);